Return Home

Return Home

Return Home is a VR imersive experience that focuses on encouraging a return to nature. It uses effects to help create as immersive of an experience as possible. It has eye adaptation, a custom written bloom script, fog, a day night cycle, and uses tree and grass shaders to create the environment.

Return Home was created in a four person team. This project was built in Unity using C# scripting. I contributed to the bloom shader, the bloom script manipulation scripts, and the the basic assembly of the environment.

Images

Return Home Environment
Return Home Cabin Interior
Return Home Bridge
Return Home Tulips
Return Home Crocus Flowers